Splitting and Blocking are part of positioning but they are simple and straight forward. Positioning - battle position is different then splitting and blocking. This allows you to use flanks on your next turn and remove the unit quickly. The purpose is usually to position the blocker in the path of a tough target to take the first punch from that target. Your unit is in guard mode waiting to get hit. The AI will (almost) always attack to cause damage. Split - taking one your unit(s) away from your main force to draw aggression from the AI and split AI forces in two (or more) groups.īlocking - position a unit one full move from the AI but still within reach of damage without giving the AI any other targets for melee that round.
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